﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;

namespace Assets.Script
{
    class InstallPanelView:UIBase
    {
        InstallPanelControl control;
        public Button closeBtn, soundBtn, hapticBtn;
        public Text soundText, hapticText;
        public RectTransform soundImg, hapticImg;
        public override void Init()
        {
            base.Init();
            control = new InstallPanelControl(this);
        }
    }
}
